This 32mm scale resin print of a Grave Gnasher is produced by "Rocket Pig Games", but actually 3D printed by “FullyCycled” over on “Etsy”. The model is one of several test prints I recently bought in order to see just how well such figures can currently be manufactured, and for a homemade project pitting the forces of a Clockwork Mage against those of the Natural World.
The figure comes on a pre-printed stand which contains a handful of smooth rocks, and is the only place where the tell-tale striation signs of a 3D print are visible. Unfortunately, this part of the model was also disappointing as it was neither flat, nor thin enough to allow me to safely reduce its thickness without considerable fear of irreversibly damaging its rather brittle material.
As a result I ended up attaching the Undead ghoul onto a “Citadel” 40mm circular base simply so I had some space with which to use a little green-stuff to build a slope around its steep edge, and then mask the two elements together with a layer grit and ultimately grass flock. The figure itself was primed using a couple of coats of “Vallejo” Earth and washed with “Citadel” Agrax Earthshade.
I then applied a dry-brush of (more) “Vallejo” Earth over the creature with a soft make-up brush. Ordinarily, this technique has served me well as a super-quick way of providing a model with some basic highlights. However, for the Grave Gnasher, the sculpt was understandably smooth in many places so as to project the earth-based composition of its physical form.
After a little thought, I therefore decided to spread essentially a glaze of heavily watered-down “Vallejo” Heavy Sienna over much of the miniature, coupled with some sporadic applications of both “Citadel” Biel-Tan Green and Agrax Earthshade. This gave the monster a suitably mud-like palette, albeit I did give its gaping belly-maw a couple of coats of “Citadel” Nuln Oil in order to better darken its grisly interior workings.
I treated the creature’s ghastly stomach teeth and spinal cord with a combination of “Vallejo” Iraqi Sand and “Citadel” Agrax Earthshade, before adding a little “Vallejo” White to its fearsome fangs at their very tips. Finally, I went with a coat of “Vallejo” Gunmetal for its wrist bracelets and hammerhead and shaded these areas with a splash of trusty “Citadel” Nuln Oil.
Alongside my Grave Gnasher I have also managed to get a little bit more work done on the first of four plastic “Battletech” robots I recently received by “Catalyst Games Labs”. These pre-built 6mm scale (1:285) models are going to be repurposed as Weird War Two mechs and have now all been re-based, primed and shaded using various “Vallejo” and “Citadel” paints and washes…
That grave gnasher looks great. It is one of those minis that could be so many things, mud/earth, plant material perhaps or even oozing flesh! I like what you have done with it enormously, it looks quite evil.
Very interesting use of the mechs using them for weird war 2! I love a bit of weird war so looking at this with interest as to how it progresses. Are they going to fit into the real world tank tropes like fast panzer mechs etc?
I like the Grave Gnasher, it looks horribly scary but I can see what you mean about it having a smooth surface and that always makes highlighting a pain. Great job on its teeth, though, it really looks like a maw from hell!
The Grave Gnasher has come out really well, looks suitably "earthy".
The battlemechs are coming along nicely too, I too would like to see a bit of camo on them, go on you know you want too!
Cheers Roger.
Great work on the Grave Gnasher Simon, it has a very decayed earthy look to it. Nice progress on the Battlemechs, are you going to do camouflage schemes on them, or single colours ?