This 40mm scale resin print of a Fungal Giant is produced by "Rocket Pig Games", but actually 3D printed by “FullyCycled” over on “Etsy”. The miniature’s design is potentially influenced by the Myconids or Fungus Folk, which first appeared in the Fifth Edition of “Dungeons & Dragons”, and is one of many test prints I have bought over the past few months in order to see just how well such figures can currently be manufactured.
Disappointingly the figure is actually only 37mm tall, and comes on a pre-printed stand. The “intelligent pacifistic fungi creature” is encircled by a handful of pebbles and clearly has its stubby-fingered hands reach all the way down to its base so as to help support the sculpt. I therefore decided against removing the model from its surroundings and simply super-glued it to a 40mm circular base by “Games Workshop”.
Physically “limited to clasping their hands and pummelling their opponents into submission”, the model was primed using a couple of layers of “Vallejo” Heavy Brown, before being shaded with a mixture of “Citadel” Agrax Earthshade and The Army Painter" Strong Tone Quickshade. It was then dry-brushed with (more) “Vallejo” Heavy Sienna, and then later, ‘highlighted’ using a delicate application of Earth.
The Fungal Giant’s fungus was ‘picked out’ using a combination of “Vallejo” Heavy Ochre and “Citadel” Agrax Eartshade, and later dry-brushed (where possible) with (more) “Vallejo” Heavy Ochre. Finally, the creature’s dome-shaped cap was treated to a couple of layers of “Vallejo” Heavy Sienna, a serious splash of “Citadel” Agrax Earthshade, and a dry-brush of (more) “Vallejo” Heavy Sienna.
With the latest of my 3D prints completed I have turned my attention to my ongoing Weird War Two project by partially-progressing a Viper mech by “Catalyst Games Labs”. This 6mm scale (1:285) plastic figure from the company’s “Battletech” range will be used as a German Messerschmitt-Class medium walker for my Axis forces, and as a result will be painted up to replicate one of the aircraft manufacturing corporation’s famous colour schemes.
In addition, I’ve also applied some more paint on three 15mm Retained Knights by “Alternative Armies” I’m hoping to use as a unit of (not) Blood Angels Devastator Space Marines. The characterful chaps have all had the majority of their famous red armour layered, shaded and dry-brushed, and now I’m in the process of picking out their heavy weapons and blue-coloured helmets…
The fungal giant looks great, what a whimsical sculpt and a cracking paint job. I don't agree with the quote though! That thing looks like it is a walking mushroom to me rather than a giant with fungal growths. As you say looks more like a mushroom creature than a fungal giant, to me at least.
More mechs? How many more have you hidden away? These always turn out well so looking forward to the finished result. Your blood angels are coming along nicely, looking very good.
That Fungal giant is one of the nicest mini's you've painted this year, another for the top ten list!
Cheers Roger.
I really like how you've painted the fungal giant, the colours are suitably mouldy! Great job so far on the mech, I wondered when I'd see a yellow nose on one of the German machines :-)
Your Blood Angels are looking great as always; I assume the rocket launcher guy is getting the standard blue helmet as he's in a Devastator Squad?
Great work on the fungus Simon, the tones on it look very natural. When I saw the Mech I instantly thought Messerschmitt so your capturing the colours well, and nice progress on the Blood Angels